Warm up: People's weights (Vectors) Output each floating-point value with two digits after the decimal point, which can be achieved by executing cout #include // For setprecision // FIXME include...

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c++ STYLE and deals with vectors.


Warm up: People's weights (Vectors) Output each floating-point value with two digits after the decimal point, which can be achieved by executing cout < fixed="">< setprecision(2); once="" before="" all="" other="" cout="" statements. ="" (1)="" prompt="" the="" user="" to="" enter="" five="" numbers,="" being="" five="" people's="" weights.="" store="" the="" numbers="" in="" a="" vector="" of="" doubles.="" output="" the="" vector's="" numbers="" on="" one="" line,="" each="" number="" followed="" by="" one="" space.="" (2="" pts) ="" ex:="" enter="" weight="" 1:="" 236.0="" enter="" weight="" 2:="" 89.5="" enter="" weight="" 3:="" 142.0="" enter="" weight="" 4:="" 166.3="" enter="" weight="" 5:="" 93.0="" you="" entered:="" 236.00="" 89.50="" 142.00="" 166.30="" 93.00="" (2)="" also="" output="" the="" total="" weight,="" by="" summing="" the="" vector's="" elements.="" (1="" pt)="" (3)="" also="" output="" the="" average="" of="" the="" vector's="" elements.="" (1="" pt)="" (4)="" also="" output="" the="" max="" vector="" element.="" (2="" pts) ="" ex:="" enter="" weight="" 1:="" 236.0="" enter="" weight="" 2:="" 89.5="" enter="" weight="" 3:="" 142.0="" enter="" weight="" 4:="" 166.3="" enter="" weight="" 5:="" 93.0="" you="" entered:="" 236.00="" 89.50="" 142.00="" 166.30="" 93.00="" total="" weight:="" 726.80="" average="" weight:="" 145.36="" max="" weight:="" 236.00="" #include=""> #include // For setprecision // FIXME include vector library using namespace std; int main() { /* Type your code here. */ return 0; } Now, this program will store roster and rating information for a soccer team. Coaches rate players during tryouts to ensure a balanced team. (1) Prompt the user to input five pairs of numbers: A player's jersey number (0 - 99) and the player's rating (1 - 9). Store the jersey numbers in one int vector and the ratings in another int vector. Output these vectors (i.e., output the roster). (3 pts)  Ex: Enter player 1's jersey number: 84 Enter player 1's rating: 7 Enter player 2's jersey number: 23 Enter player 2's rating: 4 Enter player 3's jersey number: 4 Enter player 3's rating: 5 Enter player 4's jersey number: 30 Enter player 4's rating: 2 Enter player 5's jersey number: 66 Enter player 5's rating: 9 ROSTER Player 1 -- Jersey number: 84, Rating: 7 Player 2 -- Jersey number: 23, Rating: 4 ... (2) Implement a menu of options for a user to modify the roster. Each option is represented by a single character. The program initially outputs the menu, and outputs the menu after a user chooses an option. The program ends when the user chooses the option to Quit. For this step, the other options do nothing. (2 pts)  Ex: MENU a - Add player d - Remove player u - Update player rating r - Output players above a rating o - Output roster q - Quit Choose an option: (3) Implement the "Output roster" menu option. (1 pt)  Ex: ROSTER Player 1 -- Jersey number: 84, Rating: 7 Player 2 -- Jersey number: 23, Rating: 4 ... (4) Implement the "Add player" menu option. Prompt the user for a new player's jersey number and rating. Append the values to the two vectors. (1 pt)  Ex: Enter a new player's jersey number: 49 Enter the player's rating: 8 (5) Implement the "Delete player" menu option. Prompt the user for a player's jersey number. Remove the player from the roster (delete the jersey number and rating). (2 pts)  Ex: Enter a jersey number: 4 (6) Implement the "Update player rating" menu option. Prompt the user for a player's jersey number. Prompt again for a new rating for the player, and then change that player's rating. (1 pt)  Ex: Enter a jersey number: 23 Enter a new rating for player: 6 (7) Implement the "Output players above a rating" menu option. Prompt the user for a rating. Print the jersey number and rating for all players with ratings above the entered value. (2 pts)  Ex: Enter a rating: 5 ABOVE 5 Player 1 -- Jersey number: 84, Rating: 7 ... #include // FIXME include vector library using namespace std; int main() { /* Type your code here. */ return 0; }
Answered Same DaySep 20, 2021

Answer To: Warm up: People's weights (Vectors) Output each floating-point value with two digits after the...

Aditya answered on Sep 23 2021
141 Votes
#include
#include // For setprecision
// FIXME include vector li
brary
#include
using namespace std;
int main() {
/* Type your code here. */
vector weight;
double w;
double sumWeight = 0;

for (int i = 0; i <...
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