Im designing a simple chess game using Java. Please use object-oriented programming, chess images from wikimedia, but no tokens. If so, I just wanted to specify that the code should not be generated...


Im designing a simple chess game using Java. Please use object-oriented programming, chess images from wikimedia, but no tokens. If so, I just wanted to specify that the code should not be generated using any tutorial implementation, like it has to have a uniquely devised implementation of chess rules. Also, it should be a game that requires taking turns, but the board doesn't have to turn. Again sorry, but i finally just wanted to add please include an explanation of each function in the form of a comment and why you did certain things for the more formulaic parts of chess creation
Dec 15, 2022
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