INSTRUCTIONS: Build and run a C# inheritance application given the following information. 1. The UML Diagram & Main Program Dog Pet +name: char* #age: int + Dogſchar*, int) + Bark( ): void +...


INSTRUCTIONS:<br>Build and run a C# inheritance application given the following information.<br>1. The UML Diagram & Main Program<br>Dog<br>Pet<br>+name: char*<br>#age: int<br>+ Dogſchar*, int)<br>+ Bark( ): void<br>+ Pet(char*, int)<br>+ getAge() const: int<br>public static Main () {<br>Dog d = new Dog (

Extracted text: INSTRUCTIONS: Build and run a C# inheritance application given the following information. 1. The UML Diagram & Main Program Dog Pet +name: char* #age: int + Dogſchar*, int) + Bark( ): void + Pet(char*, int) + getAge() const: int public static Main () { Dog d = new Dog ("Spike" , 3) ; d.bark () ; Console. ReadKey ) ; 2. The Console.WriteLine Parameters of Each Member Method in the Derived Classes ("Woof! My name is (0} and I'm {1} years old.", name, age)

Jun 11, 2022
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