Math 1342 – Calc 2 – Homework Chapter XXXXXXXXXXNAME:________________ Math 1342 – Calc 2 – Homework Chapter XXXXXXXXXXNAME:________________ §4.1 Approximating Polynomials #1-3, 7-11, 15, 16, 20 Math...

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Math 1342 – Calc 2 – Homework Chapter 2.5 NAME:________________ Math 1342 – Calc 2 – Homework Chapter 4.1 NAME:________________ §4.1 Approximating Polynomials #1-3, 7-11, 15, 16, 20 Math 1342 – Calc 2 – Homework Chapter 2.6 NAME:________________ Math 1342 – Calculus 2 - Homework Ch 4.3 NAME:_______________________ 4.3 Error in Approximation (1st day) #1, 2, 5, 13, 21 Math 1342 – Calculus 2 - Homework Ch 4.2 NAME:_______________________ After reading allL02content pages inLesson 02: Inheritance and Interfaces,you will complete thisassignment according to the information below. Do not use the scanner class or any other user input request. You application should be self-contained and run without user input. Assignment Objectives Practice on implementing inheritance in Java FootballPlayer will extend a new class, Person Overriding methods toString( )(Links to an external site.)which is a method from the Object class, will be implemented in OffensiveLine, FootballPlayer, Person and Height Keep working with more complex classes in the same way that FootballPlayer had a class as an attribute (Height height), OffensiveLine will have FootballPlayer as an attribute Deliverables A zipped Java project according to theHow to submit Labs and Assignments guide. O.O. Requirements (these items will be part of your grade) One class, one file. Don't create multiple classes in the same .java file Don't use static variables and methods Encapsulation:make sure you protect your class variables and provide access to them through get and set methods All the classes are required to have a constructor that receivesallthe attributes as parameters and update the attributes accordingly All theclasses are required to have an "empty" constructor that receivesnoparameters but updates all the attributes as needed FollowHorstmann's Java Language Coding Guidelines Organized in packages (MVC - Model - View Controller) Contents L02_Description.png Create a Netbeans project (or keep developing from your previous lab) with App.java Model Model.java FootballPlayer.java Height.java Person.java OffensiveLine.java Functionality The application App creates a Model object The Model class creates 3 FootballPlayer objects creates an OffensiveLine object using the 3FootballPlayer objects displays information about the OffensiveLine object and its 3 players it is arequirementthat this should be done using thetoString( )method in OffensiveLine, which will usetoString( )in FootballPlayer displays the average height of the OffensiveLine this will be done using the averageHeight in the OffensiveLine The classes App it has themainmethod which is the method that Java looks for and runs to start any application it creates an object (an instance) of the Model class Model this is the class where all the action is going to happen it creates three football players it creates an OffensiveLine object using the three players displays information about the OffensiveLine this has to be done using the OffensiveLine object this is really information about its 3 players the format is free as long as it contains all the information about each of the 3 players displays the average height of the OffensiveLine this has to be done using the OffensiveLine object this has to call the averageHeight method in OffensiveLine Person has the following attributes String name; Height height; int weight; String hometown; String highSchool; and a method String toString( ) toString( ) overrides the superclass Object toString( ) method toString( ) returns information about this class attributes as a String encapsulation if you want other classesin the same packageyo have access to the attributes, you need to make themprotectedinstead ofprivate. see morehere. FootballPlayer has the following attributes int number; String position; and a method String toString( ) toString( ) overrides the superclass Object toString( ) method toString( ) returns information about this class attributes as a String Height it is a class (or type) which is used in Person defining the type of the attributeheight it has two attributes int feet; int inches and a method String toString( ) toString( ) overrides the superclass Object toString( ) method toString( ) returns information about this class attributes as a String it returns a formatted string with feet and inches for instance: 5'2" OffensiveLine has the following attributes FootballPlayer center; FootballPlayer offensiveGuard; FootballPlayer offensiveTackle; They might also be stored in an ArrayList and two methods String toString( ) toString( ) overrides the superclass Object toString( ) method toString( ) returns information about the 3 players attributes as a String int averageHeight() calculates and returns the average height of the OffensiveLine. it is calculated based on the height of each of its player
Answered 12 days AfterAug 13, 2021

Answer To: Math 1342 – Calc 2 – Homework Chapter XXXXXXXXXXNAME:________________ Math 1342 – Calc 2 – Homework...

Rishabh answered on Aug 25 2021
145 Votes
Football/.classpath

    
        
            
        
    
    
    
Football/.project

     Football
    
    
    
    

        
             org.eclipse.jdt.core.javabuilder
            
            
        
    
    
        ...
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