ook https://www.ebooks.com/account/books/ Username XXXXXXXXXX Password Happy04 Part 1. Knowledge Synthesis 1.1. Chapter 8. A. Explain the following concepts in your own words: social entertainment,...

1 answer below »


ook



https://www.ebooks.com/account/books/




Username [email protected]



Password Happy04






Part 1. Knowledge Synthesis


1.1. Chapter 8.


A. Explain the following concepts in your own words: social entertainment, social branded entertainment, social game, leaderboards, achievement badges, friend lists, in-game advertising, advergames, and alternative reality games.

(1.5 Points)







Response:




B. Provide a real-world example for three concepts from the previous question.

(1.5 Points)




Response:




1.2. Chapter 9.


A. Explain the following concepts in your own words: social commerce, social shopping, the six best practices of leveraging social reviews and rating (i.e., authenticity, transparency, advocacy, participatory, reciprocity, and infectiousness), and psychology of influence.

(1.5 Points)




Response:




B. Provide a real-world example for three concepts from the previous question.

(1.5 Points)




Response:




Part 2. Practices


2.1. Social games: Please play a social game of your choice and answer the following questions. If you would like to see some examples of social games on social media, please click the following link: https://techboomers.com/best-facebook-games.


A. In the space below, please provide a screenshot of the leaderboards element (a listing of the leaders in the game competition) observed in the social game of your choice. If the element is not available, please discuss your opinion of how the absence of this element would impact the success of the social game. (1 Point)





Response:




B. In the space below, please provide a screenshot of the achievement badges element (symbols awarded to show game levels achieved and shared to the community) observed in the social game of your choice. If the element is not available, please discuss your opinion of how the absence of this element would impact the success of the social game. (1 Point)





Response:




C. In the space below, please provide a screenshot of the friend list element (a list of contacts with whom one plays and the ability to communicate within the game) observed in the social game of your choice. If the element is not available, please discuss your opinion of how the absence of this element would impact the success of the social game. (1 Point)





Response:




D. In the space below, please discuss the branding messages (e.g., in-game advertising, product placement, brand integration…etc) observed in the social game of your choice. If no branding messages were observed, please discuss, in your opinion, how can branding messages be integrated into the game? (1 Point)





Response:






2.2. Power of social commerce tools: Please reflect on a recent purchase that your decision-making process was influenced by social commerce tools and you have considered the reviews and ratings when making the purchase process.




A. Please discuss how social commerce tools help facilitate each stage of the decision-making process with respect to this purchase. If there is a stage that which social commerce tools were not involved, please indicate that in the response. Please note that the recent purchase selected should involve at least two stages of the decision-making process that were influenced by social commerce tools. (1 Point)





Response:




B. Please reflect on the content of the reviews and ratings you have used in the recent purchase and discuss how you decided what was valid or not? Why? (1 Point)





Response:






2.3. Managing customers using social media: In response to the growing trend of customers complaining (and seeking help) through social media, Delta airlines launched @Delta (previously @DeltaAssist) on Twitter as a new way to manage customers.




A. Please visit the @Delta home page on Twitter and click the “Tweets & replies” tab. Please discuss your analysis of Delta airlines’ replies to customer feedback/comments/requests using the following criteria: timeliness (i.e., Did Delta airlines respond to customers in a timely manner? How long does it usually take for them to respond to customers?), transparency (i.e., Did the replies seems honest and sincere?), and training (Did they professionally address customers’ issues with empathy rather than criticizing those who leave negative comments.) (3 Points)





Response:


Answered 3 days AfterJun 13, 2022

Answer To: ook https://www.ebooks.com/account/books/ Username XXXXXXXXXX Password Happy04 Part 1. Knowledge...

Parul answered on Jun 14 2022
82 Votes
Part 1. Knowledge Synthesis
1.1 Chapter 8
Social Entertainment - It can explained as any nature of the content that is being streamlined or published in order to comprehend its viewers. Primarily dominant trend, which incorporates short-form videos, live streaming
and other forms of content that offer a wider connection between the viewers and creators.
Social Branded Entertainment - It is a generic term used for all the branded content which is been produced to have audiences to engage and comprehend with the similar mindset as projected in the TV series and Films.
Social Game - A social game can be explained as tabletop as well as other outdoor or Face-to-Face indoor games which offers social interactions between the players. It is opposed to the traditional form of playing games in complete solitude.
Leaderboards - It is a board that could be either in physical or digital format. It essentially, highlights the positions and names of participants that are leading in the games. For instance, leaderboard showcased in the Golf Tournament.
Achievement Badges - Achievement badges are form of Gamification that is utilized in the attempt to enhance the user experience and engagement in various systems. These achievement badges is a form of graphical icon that reflect as a reward for the end-user after attaining the milestone. However, it has no practical values.
Friend Lists - A friend-list can be explained as list of the contacts especially in the social networking as well as instant messaging.
In-game advertising - In-game advertisement is the overall placement of the products, which is present inside the video games to connect with the audience. It is core reflection of movies and cartoons. Video games are utilized as the audiovisual medium to promote the services and products.
Advergames - It is a game that utilizes advertising techniques to coordinate the service and products. The advertisement essentially inside the games to spread awareness and generate leads.
Alternative Reality Games - It is an interactive networked narrative that utilizes the dynamic and real world platform, which employs the transmedia for storytelling to demonstrate the story that might be altered by many ideas of players and their actions.
Part B.
Real word example of Achievement Badges - The concept of achievement badges are widely used in eTraining and learning modules which are provided to students and business professionals.
Real word example of Social Games - Premier Football is a great example of social games. In this, we are allowed to manage team of players entirely made up of friends. Furthermore, Sport RPG can be...
SOLUTION.PDF

Answer To This Question Is Available To Download

Related Questions & Answers

More Questions »

Submit New Assignment

Copy and Paste Your Assignment Here