DS2501: Lab - Let’s play tic-tac-toe. Profs. Rachlin & Park Fall 2021 Deadline: September 23 @ 11:59pm ET/Boston Work on the problems described below, and instructors/TAs will be around for help and...

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DS2501: Lab - Let’s play tic-tac-toe. Profs. Rachlin & Park Fall 2021 Deadline: September 23 @ 11:59pm ET/Boston Work on the problems described below, and instructors/TAs will be around for help and questions. Labs are graded on a 0–5 scale. Full credit is given for demonstration of partic- ipation and effort on the lab assignment. Submit your work on Gradescope by 11:59pm EST on Thursday. Lab Problem: Tic-Tac-Toe Create a 3x3 tic-tac-toe board using a NumPy array. Every cell should be claimed by player X, player O, or still be blank (you can represent these values as numbers instead of strings... see the hint below). Implement a function that takes a board as a parameter and tests whether the winner is X, O, or DRAW. A player wins when they have 3-in-a-row vertically, diagonally, or horizontally. Your main should simply test your function by calling it with a few different boards. Hint: You can apply some clever shortcuts if you represent X, O, and Blank with numeric values. The NumPy methods min, max and sum can come in handy here. Think about summing by column or row. Too easy? Keep going... If you found the problem too easy, try a few tic-tac-toe variants on this problem. Here are some ideas to get you started: • Modify your code to generate random board positions. • If there are blank spaces in the board, count up the number of ways that X or O could win. • Modify your function to work on any n× n board • create an AI that plays tic-tac-toe. That’s an automatic 5! 1
Answered Same DaySep 22, 2021

Answer To: DS2501: Lab - Let’s play tic-tac-toe. Profs. Rachlin & Park Fall 2021 Deadline: September 23 @...

Neha answered on Sep 23 2021
140 Votes
91790 - tic tac python/game.py
import numpy as np
import random
# in the following code, I have created a Tic Tac Toe game.
#in
this game computer is one of the player.
#the user needs to enter the location where he wants to mark
def initialize():
global board_array
global tutorial_array
global user_number
global computer_number

# 0's will be used for O's
# 1's will be used for X's
# 3's will be used for placeholders for blank spots
board_array = np.array([[3, 3, 3],
[3, 3, 3],
[3, 3, 3]])
tutorial_array = np.array([[1, 2, 3],
[4, 5, 6],
[7, 8, 9]])
# random number generator to see who goes first with X's
toss = np.random.randint(0, 2)
if toss == 0:
user_number = 0
computer_number = 1
print("Computer goes first. Your letter is O.")
comp_turn()

elif toss == 1:
user_number = 1
computer_number = 0
print("You go first. Your letter is X.")
user_turn()

# the following method will be used to convert numpy array into a visual ASCII board.
def display_board():
board_list = []

internal_array =...
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