During this assignment, you will bring together your knowledge fromthe previous weeks and build on it to create an engaging,collision-based 2D animation. There are many different kinds of choicesyou may make with this work, so take time to explore your options beforegetting started. You should not feel limited by the possibilitiesprovided here. Feel free to try out new and different ideas as youcreate!
You will be completing your coding work in Visual Studio. Be sure tobegin with a project file that has the libraries set up correctly fromyour earlier efforts in Module One. Then, copy the starter code from theModule Eight Assignment CodeTXTfile into your Visual Studio project. Remember, this is the same codeyou reviewed in the video for this week. From here you will be able tomanipulate the provided code in a number of different ways. Note thatLinmath.h is the only file from the original ZIP folders you used tocomplete your setup in Module One that is used in this week’s providedcode.
Specifically, you must address the following rubric criteria:
Submit a 100- to 200-word Microsoft Word document along with acompleted ZIP folder containing all of your code. Your ZIP folder mayinclude one or multiple CPP files along with Visual Studio projectfiles. It should also include an EXE file, because without this yourcode will not be able to run. Checking for the EXE can be used as aquick reference on the functionality of your code before you submit.
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